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Godot Game Engine

3.1.1

Package test results are passing.

This package was approved by moderator gep13 on 6/3/2019.

Godot Engine

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and
3D games from a unified interface. It provides a comprehensive set of common
tools, so that users can focus on making games without having to reinvent the
wheel. Games can be exported in one click to a number of platforms, including
the major desktop platforms (Linux, Mac OSX, Windows) as well as mobile
(Android, iOS) and web-based (HTML5) platforms.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license.
No strings attached, no royalties, nothing. The users' games are theirs, down
to the last line of engine code. Godot's development is fully independent and
community-driven, empowering users to help shape their engine to match their
expectations. It is supported by the Software Freedom Conservancy
not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan
Linietsky and Ariel Manzur (both still maintaining the project) for several
years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in Godot Engine

To install Godot Game Engine, run the following command from the command line or from PowerShell:

C:\> choco install godot

To upgrade Godot Game Engine, run the following command from the command line or from PowerShell:

C:\> choco upgrade godot

Files

Hide
  • legal\LICENSE.txt Show
    Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.
    Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)
    
    Permission is hereby granted, free of charge, to any person obtaining a copy
    of this software and associated documentation files (the "Software"), to deal
    in the Software without restriction, including without limitation the rights
    to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
    copies of the Software, and to permit persons to whom the Software is
    furnished to do so, subject to the following conditions:
    
    The above copyright notice and this permission notice shall be included in all
    copies or substantial portions of the Software.
    
    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
    IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
    FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
    AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
    LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
    OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
    SOFTWARE.
  • legal\VERIFICATION.txt Show
    VERIFICATION
    
    Verification is intended to assist the Chocolatey moderators and community
    in verifying that this package's contents are trustworthy.
    
    Package can be verified like this:
    
    1. Go to
    
       32-bit: https://downloads.tuxfamily.org/godotengine/3.1.1/Godot_v3.1.1-stable_win32.exe.zip
       64-bit: https://downloads.tuxfamily.org/godotengine/3.1.1/Godot_v3.1.1-stable_win64.exe.zip
    
       to download the zip file.
    
    2. You can use one of the following methods to obtain the SHA256 checksum:
       - Use powershell function 'Get-FileHash'
       - Use Chocolatey utility 'checksum.exe'
    
       checksum32: c9bb759f144bdd85633e7c0992ab93b7944e32152dc7cdbd382f188739e2846a
       checksum64: 722e5cfa9e86561f50c550dc6a56fd9dbfac57f0d496efc636727e2dd4825263
    
    File 'LICENSE.txt' obtained from:
       https://github.com/godotengine/godot/blob/master/LICENSE.txt
    
  • tools\chocolateyInstall.ps1 Show
    $ErrorActionPreference = 'Stop';
    $toolsDir   = "$(Split-Path -parent $MyInvocation.MyCommand.Definition)"
    $zipFile    = Get-Item "$toolsDir\*stable_win32*.zip"
    $zipFile64  = Get-Item "$toolsDir\*stable_win64*.zip"
    
    $packageArgs = @{
      packageName   = $env:ChocolateyPackageName
      destination   = $toolsDir
      filefullpath  = $zipFile
      filefullpath64= $zipFile64
    }
    
    Get-ChocolateyUnzip @packageArgs
    
    # Make a nicer shim
    $longFileName = Get-Item "$toolsDir\Godot*.exe"
    Install-BinFile -Name "godot" -Path "$longFileName"
    
    New-Item "$longFileName.ignore" -ItemType "file"
    
  • tools\chocolateyUninstall.ps1 Show
    # Delete shim
    Uninstall-BinFile -Name "godot"
  • tools\Godot_v3.1.1-stable_win32.exe_x32.zip Show
    md5: 24ECD3F2A2B82E232EFBD907241DFFEF | sha1: 1A5A637B8772EBFF498FCD7C150D9A036C193BB7 | sha256: C9BB759F144BDD85633E7C0992AB93B7944E32152DC7CDBD382F188739E2846A | sha512: A8983E2442A1EB21DC606D273A96A4DFF17C440B7F973BEAE86F322CA0F13B3383A283E13D5ECC82848A23351F943CDF06625B4B815C2E15884BA29A7081541D
  • tools\Godot_v3.1.1-stable_win64.exe_x64.zip Show
    md5: 8C6F88CA9F8FCB8FE1D908E3B51D12EA | sha1: D607A1DD67B94478CFACC642FAE2C7D0143C5648 | sha256: 722E5CFA9E86561F50C550DC6A56FD9DBFAC57F0D496EFC636727E2DD4825263 | sha512: 8491F3C92BB31EB833694FAF2C6C14B09EEB566150AC1D8CA928FBAA25C57F113A62B8C1FB7D0781E1D04C1D7ABE8DFB2FB2A1CE5DBB966EA9BD8B228FC266AD

Virus Scan Results

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Dependencies

This package has no dependencies.

Package Maintainer(s)

Software Author(s)

  • Juan Linietsky
  • Ariel Manzur and contributors

Tags

Release Notes

https://github.com/godotengine/godot/releases

Version History

Version Downloads Last updated Status
Godot Game Engine 3.1 255 Thursday, March 14, 2019 approved
Godot Game Engine 3.0.6 300 Wednesday, October 17, 2018 approved

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