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Downloads:

465

Downloads of v 2.0:

465

Last Update:

31 Jul 2019

Package Maintainer(s):

Software Author(s):

  • Martin Wong
  • Starsky Wong

Tags:

little-fighter-2 game

Little Fighter 2

  • 1
  • 2
  • 3

2.0 | Updated: 31 Jul 2019

Downloads:

465

Downloads of v 2.0:

465

Maintainer(s):

Software Author(s):

  • Martin Wong
  • Starsky Wong

Little Fighter 2 2.0

  • 1
  • 2
  • 3

Some Checks Have Failed or Are Not Yet Complete

Not All Tests Have Passed


Validation Testing Passed


Verification Testing Passed

Details

Scan Testing Resulted in Flagged:

This package was submitted (and approved) prior to automated virus scanning integration into the package moderation processs.

We recommend clicking the "Details" link to make your own decision on installing this package.

Details
Learn More

Deployment Method: Individual Install, Upgrade, & Uninstall

To install Little Fighter 2, run the following command from the command line or from PowerShell:

>

To upgrade Little Fighter 2, run the following command from the command line or from PowerShell:

>

To uninstall Little Fighter 2, run the following command from the command line or from PowerShell:

>

Deployment Method:

NOTE

This applies to both open source and commercial editions of Chocolatey.

1. Enter Your Internal Repository Url

(this should look similar to https://community.chocolatey.org/api/v2/)


2. Setup Your Environment

1. Ensure you are set for organizational deployment

Please see the organizational deployment guide

2. Get the package into your environment

  • Open Source or Commercial:
    • Proxy Repository - Create a proxy nuget repository on Nexus, Artifactory Pro, or a proxy Chocolatey repository on ProGet. Point your upstream to https://community.chocolatey.org/api/v2/. Packages cache on first access automatically. Make sure your choco clients are using your proxy repository as a source and NOT the default community repository. See source command for more information.
    • You can also just download the package and push it to a repository Download

3. Copy Your Script

choco upgrade little-fighter-2 -y --source="'INTERNAL REPO URL'" [other options]

See options you can pass to upgrade.

See best practices for scripting.

Add this to a PowerShell script or use a Batch script with tools and in places where you are calling directly to Chocolatey. If you are integrating, keep in mind enhanced exit codes.

If you do use a PowerShell script, use the following to ensure bad exit codes are shown as failures:


choco upgrade little-fighter-2 -y --source="'INTERNAL REPO URL'" 
$exitCode = $LASTEXITCODE

Write-Verbose "Exit code was $exitCode"
$validExitCodes = @(0, 1605, 1614, 1641, 3010)
if ($validExitCodes -contains $exitCode) {
  Exit 0
}

Exit $exitCode

- name: Install little-fighter-2
  win_chocolatey:
    name: little-fighter-2
    version: '2.0'
    source: INTERNAL REPO URL
    state: present

See docs at https://docs.ansible.com/ansible/latest/modules/win_chocolatey_module.html.


chocolatey_package 'little-fighter-2' do
  action    :install
  source   'INTERNAL REPO URL'
  version  '2.0'
end

See docs at https://docs.chef.io/resource_chocolatey_package.html.


cChocoPackageInstaller little-fighter-2
{
    Name     = "little-fighter-2"
    Version  = "2.0"
    Source   = "INTERNAL REPO URL"
}

Requires cChoco DSC Resource. See docs at https://github.com/chocolatey/cChoco.


package { 'little-fighter-2':
  ensure   => '2.0',
  provider => 'chocolatey',
  source   => 'INTERNAL REPO URL',
}

Requires Puppet Chocolatey Provider module. See docs at https://forge.puppet.com/puppetlabs/chocolatey.


4. If applicable - Chocolatey configuration/installation

See infrastructure management matrix for Chocolatey configuration elements and examples.

NOTE

Private CDN cached downloads available for licensed customers. Never experience 404 breakages again! Learn more...

Package Approved

This package was approved by moderator gep13 on 02 Aug 2019.

Description

Little Fighter 2 (LF2) is a popular freeware PC fighting game for Windows and is the sequel to the game to Little Fighter 1 (LF1). LF2 was created by Marti Wong and Starsky Wong in 1999, and released in a long series of updates.

The game supports up to 4 human players on one computer and a total of 8 characters using online play or computer-controlled opponents. Characters are controlled using the keyboard or a gamepad. All keys can be set via a configuration menu.

Gameplay

In LF2, characters can be moved by pressing the respective up, down, left, and right keys. The defend, jump, and attack buttons are used to make the character perform an action. Attacking another character causes him or her to lose HP (health points), represented by a red bar on the heads-up display. Each character also has special attacks that can be activated by pressing a certain combination of keys. Most of these special attacks take up MP (mana points), represented by a blue bar on the heads-up display.
Items may occasionally fall into the screen to assist players. Occasionally, a bottle of beer or milk may drop down from above, which can be drunk to restore health and/or mana (milk restores mainly HP, and a little amount of MP, whereas beer only restores MP). Once a bottle of beer or milk is finished, your character drops it and the empty bottle breaks and disappears. There are also a variety of weapons that can be used in combat. These include knives, baseballs, baseball bats, hoes, crates, boomerangs, and boulders. All weapons take damage in combat and will eventually break.

Game Modes

  1. VS Mode allows human and computer players to fight each other in a setting of the player's choice.

  2. Stage Mode, like in many classic beat-'em-up action games, this allows the players fight their way through five stages, with bosses here and there. You can choose your stage and difficulty at startup.

  3. Championship Mode sets up a tournament bracket to determine a winner. You can choose to fight individually, or with a human or computer partner.

  4. Battle Mode is a team-based mode involving two sides commanding mass customizable armies of computer players.

  5. Demo Mode creates random teams of computer-controlled players, creating a zero-player game.

Difficulty can be set to Easy, Normal, and Difficult for all modes except demo. Additionally, CRAZY! mode can be unlocked when the player types in a secret code on the select player screen. The code can be used in VS and Stage Mode.
There is also a small online game feature which enables you to connect and experience any of the modes listed above with another person via IP address (public IP), using port 12345. This only allows connection to one other computer.

screenshot


tools\chocolateyinstall.ahk
#NoEnv
#NoTrayIcon
#Warn  ; Enable warnings to assist with detecting common errors.
SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.
SetTitleMatchMode, 1  ; A windows's title must start with the specified WinTitle to be a match.
SetControlDelay 0  
SetWorkingDir %A_ScriptDir%  ; Ensures a consistent starting directory.

winTitle1 = Little Fighter Install Program ahk_class InstItClass
WinWait, %winTitle1%,, 300
ControlClick, Button1, %winTitle1% ; &Next >
Sleep 750

; License agreement
ControlClick, Button4, %winTitle1% ; I agree with the above terms and conditions
Sleep 750
ControlClick, Button1, %winTitle1% ; &Next >
Sleep 750

; Directory
ControlClick, Button1, %winTitle1% ; &Next >
Sleep 750

winTitle2 = Little Fighter Install Program ahk_class #32770
WinWait, %winTitle2%,, 3
if WinExist(winTitle2)
{
	; Create destination directory directory	
	ControlClick, Button1, %winTitle2% ; &Next >
	Sleep 750
}

; Little Fighter has been successfully installed.
WinWait, %winTitle1%, Launch Little Fighter, 180
ControlClick, Button5, %winTitle1% ; Disable "Launch Little Fighter"
Sleep 1000
ControlClick, Button1, %winTitle1% ; Exit
tools\chocolateyinstall.ps1
$ErrorActionPreference = 'Stop';
$toolsDir = "$(Split-Path -parent $MyInvocation.MyCommand.Definition)"

$packageArgs = @{
  packageName  = $env:ChocolateyPackageName

  url          = 'http://lf2.net/LF2_v2.0a.exe'
  checksum     = '540C485547E234B0D09595F54D067AAFD7176092C308ACA61868F3CBC03030E1'
  checksumType = 'sha256'
}

Start-Process "AutoHotKey" -Verb runas -ArgumentList "`"$toolsDir\chocolateyinstall.ahk`""
Install-ChocolateyPackage @packageArgs
tools\chocolateyuninstall.ahk
#NoEnv
#NoTrayIcon
#Warn  ; Enable warnings to assist with detecting common errors.
SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.
SetTitleMatchMode, 1  ; A windows's title must start with the specified WinTitle to be a match.
SetControlDelay 0  
SetWorkingDir %A_ScriptDir%  ; Ensures a consistent starting directory.

winTitle1 = Uninstall ahk_exe Uninstal.exe
WinWait, %winTitle1%, This program will uninstall Little Fighter 2, 300
ControlClick, Button1, %winTitle1% ; OK
Sleep 500

WinWait, %winTitle1%, has been successfully removed from your hard drive., 60
ControlClick, Button5, %winTitle1% ; Disable "Launch Little Fighter"
Sleep 500
ControlClick, Button1, %winTitle1% ; OK
tools\chocolateyuninstall.ps1
$ErrorActionPreference = 'Stop';
$toolsDir = "$(Split-Path -parent $MyInvocation.MyCommand.Definition)"

$packageArgs = @{
  packageName  = $env:ChocolateyPackageName
  softwareName = 'Little Fighter'
  fileType     = 'exe'
}

$uninstalled = $false
[array]$key = Get-UninstallRegistryKey -SoftwareName $packageArgs['softwareName']

if ($key.Count -eq 1) {
  $key | % {
    $packageArgs['file'] = "$($_.UninstallString)"
    Start-Process "AutoHotKey" -Verb runas -ArgumentList "`"$toolsDir\chocolateyuninstall.ahk`""
    Uninstall-ChocolateyPackage @packageArgs
  }
} elseif ($key.Count -eq 0) {
  Write-Warning "$packageName has already been uninstalled by other means."
} elseif ($key.Count -gt 1) {
  Write-Warning "$($key.Count) matches found!"
  Write-Warning "To prevent accidental data loss, no programs will be uninstalled."
  Write-Warning "Please alert package maintainer the following keys were matched:"
  $key | % {Write-Warning "- $($_.DisplayName)"}
}

Log in or click on link to see number of positives.

In cases where actual malware is found, the packages are subject to removal. Software sometimes has false positives. Moderators do not necessarily validate the safety of the underlying software, only that a package retrieves software from the official distribution point and/or validate embedded software against official distribution point (where distribution rights allow redistribution).

Chocolatey Pro provides runtime protection from possible malware.

Add to Builder Version Downloads Last Updated Status

Discussion for the Little Fighter 2 Package

Ground Rules:

  • This discussion is only about Little Fighter 2 and the Little Fighter 2 package. If you have feedback for Chocolatey, please contact the Google Group.
  • This discussion will carry over multiple versions. If you have a comment about a particular version, please note that in your comments.
  • The maintainers of this Chocolatey Package will be notified about new comments that are posted to this Disqus thread, however, it is NOT a guarantee that you will get a response. If you do not hear back from the maintainers after posting a message below, please follow up by using the link on the left side of this page or follow this link to contact maintainers. If you still hear nothing back, please follow the package triage process.
  • Tell us what you love about the package or Little Fighter 2, or tell us what needs improvement.
  • Share your experiences with the package, or extra configuration or gotchas that you've found.
  • If you use a url, the comment will be flagged for moderation until you've been whitelisted. Disqus moderated comments are approved on a weekly schedule if not sooner. It could take between 1-5 days for your comment to show up.
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